Tuesday, March 10, 2020

WthC - New system idea


Brainstorming on a new skill/action resolution mechanic.

All rolls are done with D12's because I like them.

Stats are rated 1 to 4 and skills fall under them. Skills are rated from 1 to 8. The rating of a Stat determines how many dice you roll when you do a skill check. The goal is to roll under the skill rating on at least one die. Any extra 1's that are rolled increase the level of success.

All rolls are assuming you under duress (like in Unknown Armies). Performing simple skill tests where there is no stress or risk are pretty much a simple success without even rolling.

Now the question is modifiers. I shouldn't need negative modifiers since the skill check is already under duress as stated above. But things may positively influence the chances. Should it be an increase to the skill rating or maybe a bonus die in the roll?

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