Wednesday, March 25, 2020

Horror Gaming - Grave Robbers Inc


Since it's become very obvious that nobody is really into my material enough to get it from DrivethruRPG (even when it's free) I decided I might as well just start throwing some of the work in progress material up here. This was for a modern day supernatural/occult sourcebook called 'Dark Markets' that I was working on. It was to be a collection of various businesses that have sprung up to serve the occult community.

Grave Robbers Inc


Sometimes there are jobs that are necessary but are considered to unsavory for most people to do. One such job is exhuming the dead. Now there may be all sorts of reasons why you need a body dug up, ritual components, resurrection, feeding, whatever... but it's a dirty job that just seems to have a bad taint about it. But there is a demand, so of course there are those willing to do the dirty work. That's just what this little posse of losers has done. After being outcasts in a niche of society that is pretty much composed of outcasts these folks got together and carved out their own little pocket by doing what nobody else will do. No questions asked.


Of course their prices aren't cheap but what's the alternative, doing it yourself? Nobody wants to do that. So as a base rate to pull a fresh body out of the ground and have it picked up at a location of their choosing you will pay an easy five grand. Add another grand for every week it's been buried. Add a grand if the customer chooses the pick up location. Tag on another two if they have to move the body from the transport and into a location. Just need specific parts of a body? Well that's a grand each.


These guys don't take plastic so be ready to pay cash in hand or bitcoin. On a very rare occasion they have been willing to do the deed for a trade. But whatever you are offering it had better be pretty valuable AND be something they really want.


Getting in touch with them isn't that tough either. If you ask around the various occult circles enough you will hear about them and somebody will hand you a phone number.


Significant NPC's.


Tim Price, aka The Boss


Tim is another in a long family line of morticians. He has all the education and apprenticeship necessary to follow that path as well. But he decided to spend some more time in college while chasing after lost bits of occult knowledge. While he possesses no magical or supernatural abilities himself he does know a great deal more than most others and has a nearly photographic memory to boot.


He's the one who started Grave Robbers Inc up. Having the know how and access to the equipment needed for the job put him in the position of being in charge.


Chrissy, aka The Voice


When you need to meet GRI to discuss business this is who you talk to. All of five feet tall, dressed all in black with combat boots, she is the stereotype appearance of modern goth. Until she speaks. Her tone and inflection are perfect and anyone listening to her feels immediately at ease, calm and don't have an angry bone in their body.


Other members of the crew tend to vary. From a few outcasts just looking to earn some money on the side to jocks from the local college hoping to impress Chrissy. Just disposable guys to work the shovels and do the dirty work.


Artifacts of Note


Privacy Lantern. This appears to be an old turn of the century railway oil lantern. Very worn, dinged up and dented but still functional. When filled with oil, lit and a shot is used it creates an optical illusion. Anything activity within the circle of light is rendered invisible from outside viewing. Used while digging up a grave so that casual passer by or a police patrol can't see the activity happening. This illusion is broken if the lantern is moved more than a few inches.


Piece of your Mind Pipe. This appears to be a long smoking pipe made to resemble a Native American 'peace pipe' or at least what they looked like on television. This is activated when a person loads the pipe up and lights then takes a puff while using a shot at the same time. Then when they hand it off to another and they take a hit the activator says out a number of a days and the person will pass out. When they wake back up they will have forgotten the specified number of days.


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