Friday, August 26, 2016

Cyberlimb malfunctions due to damage - Roll a D20



Random cyberlimb malfunctions due to damage. Grab a D20!


  1. Sparks pop from the damaged area every couple of minutes.
  2. The limb straightens out at random intervals a couple times a day.
  3. Whenever the limb is moved there is audible metal on metal grinding sound.
  4. All attempted movements are done at half the speed as usual.
  5. All attempted movements are done at twice the speed as usual.
  6. Damage receptors backfire causing them act as pain receptors via electrical shock.
  7. Every two hours exactly the limb shuts down and reboots, which takes five minutes.
  8. All attempted movements are exaggerated by about a foot.
  9. Continued smell of an electrical fire, after six hours the limb is inactive completely.
  10. Limb kicks into 'display mode' and takes various poses without warning.
  11. Catches fire internally and cannot be put out my standard fire extinguishers.
  12. All maintenance ports and hatches pop open and will not stay closed.
  13. Becomes exceedingly hot unless the limb is deactivated it will burn up eventually.
  14. Will no longer bend at the elbow or knee.
  15. The fingers or toes will not stop wiggling constantly.
  16. Bends at the knee or elbow and will not straighten out.
  17. The power drains quickly and must now be manually recharged with a plug in port.
  18. Electricity arcs throughout the limb scarring the metal and discoloring it.
  19. The limb trembles and shakes constantly.
  20. The medical emergency disconnect activates and the limb fall off.
Find Cyberpunk 2020 on Drivethrurpg!



No comments:

Post a Comment