Monday, December 2, 2019

WthC Skills part two


How rolling skills works.


All resolution will be done by rolling a specified number of D6s and keeping either the lowest or the highest depending on the skill level of the character. Skills come at four different levels: basic, skilled, adept and expert. The die rolls for each level are below.


Basic – Roll two die and keep the lowest.

Skilled – Roll one die.

Adept – Roll two dice and keep the highest.

Expert – Roll three dice and keep the highest.


Difficulty of a given task ranges from 2 (easiest) to 6 (hardest).


Being specialized in a skill allows you to reroll one die if you wish. Except in the case of Skilled then you are allowed to add an extra die to the original roll and keep the highest.


Now as I've mentioned before all skill levels are shown as being performed under stress. So if you are attempting an action in a pretty much stress free situation it becomes easier to succeed. If you are doing the action at the normal speed and pace you may add an extra die to the roll (except at basic in which you subtract a die). But if you state that you are taking extra time and working slowly then you may add two extra die to the roll (except at basic where you now roll as if you are skilled). If you are rolling dice equal to or less than the difficulty of the task then you automatically succeed.


Various other modifiers may come into play from equipment used and abilities.


You may attempt to perform a skill without having it at the GM's discretion. However these are done by rolling three dice and keeping the lowest and no modifiers may be put in place to help.

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