How rolling skills works.
All resolution will be done by rolling
a specified number of D6s and keeping either the lowest or the
highest depending on the skill level of the character. Skills come
at four different levels: basic, skilled, adept and expert. The die
rolls for each level are below.
Basic – Roll two die and keep the
lowest.
Skilled – Roll one die.
Adept – Roll two dice and keep the
highest.
Expert – Roll three dice and keep the
highest.
Difficulty of a given task ranges from
2 (easiest) to 6 (hardest).
Being specialized in a skill allows you
to reroll one die if you wish. Except in the case of Skilled then you
are allowed to add an extra die to the original roll and keep the
highest.
Now as I've mentioned before all skill
levels are shown as being performed under stress. So if you are
attempting an action in a pretty much stress free situation it
becomes easier to succeed. If you are doing the action at the normal
speed and pace you may add an extra die to the roll (except at basic
in which you subtract a die). But if you state that you are taking
extra time and working slowly then you may add two extra die to the
roll (except at basic where you now roll as if you are skilled). If
you are rolling dice equal to or less than the difficulty of the task
then you automatically succeed.
Various other modifiers may come into
play from equipment used and abilities.
You may attempt to perform a skill
without having it at the GM's discretion. However these are done by
rolling three dice and keeping the lowest and no modifiers may be put
in place to help.
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