One person even mentioned wounds as
armor. Which I sort of used in my old freeform system I made once
upon a time. In my system there were different levels of wounds once
one of the lower damage levels got filled up it took bigger hits to
hurt the character. You could also use a flat increase to the armor
type or whatever, depending upon the system.
One issue that got brought up with the
reverse death spiral is that players may start keeping their players
'on edge' or constantly wounded. Never using that healing potion,
lower level healing spells, etc, just to constantly get the bonus.
It was pointed out this was done in the City of Heroes MMORPG with
one of their classes turning them into a 'walking wounded' class.
My solution for it was this. The
bonuses are only in affect during the fight in which the damage was
taken. Once that fight is over the adrenaline stops flowing, the
aches really begin and the blood loss starts to build up. So they
are back to no bonus for the next encounter and maybe only a few hit
points left so not much of a chance to build a bonus then. Therefore
it becomes important to keep healed up between fights.
Heck you could even turn the reverse
into a normal death spiral after the fight. Which is what I would
most likely do.
It kinda sounds like an MMO thing... various versions of Meat Shields who need to take damage to generate some resource to power their abilities. Such damage is usually all gone by the next fight.
ReplyDeleteAnyway, yeah, I wouldn't let any such bonuses carry over... or allow things like having friends stab a PC a bit to get him ready for battle.
I think on the tabletop most folks are using it for that action movie/anime style of fights where people get beat down until the end. Then they suddenly fight back with a burst of energy and ability for the come from behind win. Which I can see the lure of that as it sounds like great fun when it happens.
DeleteI do agree that having a friend cause the injury shouldn't do anything, nor should self inflicted wounds unless there is some sort of prebattle ritual involved. Like the practice of whipping ones back as a practice of a special order or something along that line.