The Swine mistrust both setting and players.
Look at the Call of Cthulhu Swine, when they insist that players should not be allowed to have a high percentage in gun skills, or want to actively punish those who do. That's distrusting the player, and/or the setting. Its assuming that the player will not themselves have the sense to know when to use the weapons or not; or for that matter, the setting won't have the sense that if a player doesn't use his judgment about when to shoot or not to shoot, the setting will kill him.
But the Swine have never cared very much about emulation, I guess.
So yeah evidently all players all over the freaking world are just like his players (okay some of his are probably imaginary). Sorry but some GMs have to put some of their own rules in place to make their games run how they like them. It's an age old tradition in gaming called 'house rules' he may want to check those out.