Showing posts with label Question of Faith. Show all posts
Showing posts with label Question of Faith. Show all posts

Wednesday, March 3, 2021

Question of Faith: Dark Dogs

 


Dark Dogs

A demonic servant for Question of Faith

Image is stock art available here


These servants of the Demonic forces are something to be reckoned with. They are used almost exclusively to hunt down specific targets and slaughter them... and usually anyone else who is nearby or gets in the way. Although used as a last resort as their presence is hard to miss once they are on the attack and it becomes obvious there is Demonic involvement.

Appearance

These hulking skull faced beasts stand four feet at their shoulders. Their skin is dark and red with no hair. The bones show through as does every fold of muscle in their bodies. They breath deeply as if constantly gasping for breath. With eyes that dart back forth always watching everything around them.

These creatures have to be summoned by a demon of great power. Requiring the sacrifice of two normal untainted humans as well. The creatures are only granted one at a time and their target must be given to them when they arrive. Usually by giving the creatures something with their scent on it or of extreme value to that individual. They will then begin the hunt making their way to the victim. Once the person is dead they will normally return to the other side. However there have been instances where they have stayed and wreaked havoc for months until they are put down.

Cursed Traits

Inhuman Power. They are stronger than anything of their size and have no mercy when using that strength. Forcing their way through guards like they were nothing, ramming through barricades using their horned skull heads as battering rams. Whatever it takes.

The Scent. Once assigned a target they can feel them no matter where they are in the world and will head off in that direction. While not always in a straight line they will eventually make their way to them unless they are killed first.

Combat

They have massive claws on their feet which are sharp enough to slice through muscle and bone like it is simply butter. They use these as their main form of attack. But they have been known to ram people with their heads causing massive blunt trauma and sending the bodies flying like rag dolls. Finally they have a bite with a mouthful of jagged sharp teeth. Which they are known to stop and eat people on their way to the target from time to time.


Tuesday, March 2, 2021

Question of Faith: Salt Crows


Salt Crows

A demonic servant for Question of Faith.


These are one of the many servants of the Demonic forces that are at the beck and call of their masters. Fortunately they are usually only a handful in numbers at a time and used sparingly. Used for when they need to create an apparent blight to either weaken a town or to temporarily throw it's residents into a panic. Although they have also been employed as spies for those who can see through them.

Appearance

Emaciated large birds gray in color and caked in salt. Their eyes are empty sockets with many of their feathers matted or gone completely. Their call a jagged crackle that can be heard over a great distance.

These creatures are summoned through a ritual by a demon of at least average human intelligence. It involves the sacrifice of five regular healthy birds in the process. This will grant the demon between one to four Salt Crows that will obey their commands and will serve them for two weeks before vanishing back to the other side.

Cursed Traits:

The Blight. These creatures will peck at the fruit of crops with their sharp beaks. Causing it to decay almost immediately. Within a couple of hours the entire plant will blacken and die. They will usually go from one crop to the next taking out entire rows within the span of an hour. Two or three Salt Crows can wipe out an entire field over night.

The Sight. The summoner can concentrate and see from the crows point of view. Directing them to fly to specific locations and hearing what they can is also part of this trait.

Combat:

Talons and their beak are the only forms of attack they possess. Going after their targets eyes or other exposed areas. They are, however, a bit more frail than normal birds and are easier to take down with a single hit or two.

 

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Wednesday, February 24, 2021

Question of Faith: The Gallows



This is a short story a long time coming. I began writing it as part of the 'Question of Faith' game I was writing several years ago. It was a game of dark fantasy where the characters are all cleric, priest and paladin types fighting demons and saving the souls of the people. The setting wasn't nice, it wasn't apologetic, and was going to be gritty. This particular story I was working on was about those found guilty in a trial being hung at a gallows where they have just one more chance at salvation. 

I stopped writing this when a friend of mine took his own life by hanging himself. Hindsight, like always, was 20/20. Shortly before it happened I had been talking with him online, he was frustrated, having trouble finding work, in debt and getting self destructive. But I didn't notice the severity until I looked back once it was to late. Needless to say writing about people being hung at a gallows was suddenly the very last thing I wanted to write about. 

Now looking back on unfinished work and projects I decided to finish the story. Maybe even try to finish the game as well. Just remember to keep an eye on those close to you, and even those who aren't. Never be afraid to reach out and offer help. 


-------


The Gallows


“The next group is ready Brother. Shall we begin?” Joseph sighed as he heard the recruit behind him. Closing the holy book and locking its clasp in place he rose from his knees. Groaning slightly as the wounds on his back ached, pausing once he was upright to let the dull pain subside. Without a word he walked past the recruit and out of the tent.

Sister Mary was waiting for him outside. Her right eye bruised and swollen slightly, robe still stained with the blood of those they vanquished earlier in the week. There was no smile on her anymore, today's dealings were grim and weighed on even the most devout souls. Raising his hand he made a slow fist over his heart as a sigh of strength, she followed suit with the same gesture and then took up her walk behind him to the gallows.

Constructed as he had ordered, four places for those sentenced to be hanged, the ropes dyed black. They were built low as well with no weights for the feet of the condemned so there was a chance of a slow death by strangulation instead of the neck breaking. All so those who had gathered before it could watch.... and hopefully remember well. The townspeople were clustered around its front, well over a hundred, some cheering on today’s deeds like fools, others begging for the lives of their loved ones like those who had lost hope and some praying for redemption, the ones who were secure in their faith.

Pausing for a moment he stared at the two carts for the dead, between them there were fifteen bodies there waiting for the flame. Some family members knelt beside them crying, praying and cursing. He glanced back to Mary at his back, “How many more after this group.”

“Only one thankfully.” her voice somewhat distant as she answered, “I pray more of these seek redemption and gain it. This day is pressing heavy on the townspeople.”

Nodding in agreement the march continued as they made their way. The executioner, clothed in gray and masked, climbs the steps first and takes his position behind the first person in line. They all stood there, nooses around their necks and arms bound tightly behind them. Making their way up Joseph and Mary stand in front and face the crowd. She holds her hand open and Joseph places the coin in her palm which she then holds up before the crowd and speaks.

“These four have been tried and found guilty of crimes against the Church. They are sentenced to be hung before the people they betrayed. However the Lord is merciful to even these who have turned their backs on Him. They will be given one chance for salvation and tested to insure faith is truly in their hearts.”

Turning to the first in line, an overweight man in once fine clothes, one of the town leaders. He looks at her as if he has been slapped. Holding up the coin before him he takes a deep breath before opening his mouth. After it is placed on the tongue he begins to recite the Lords Prayer for his allegiance. Half way through he begins to gag and wince and the coin falls from his mouth. Jacob moves forward and grabs his face forcing the mouth open, seeing the burn mark he motions to the executioner. With a pull of the lever the man drops suddenly stopping with a cracking noise as his weight snaps the neck.

The crowd roars. Jacob wonders just how disliked the man must have been. Mary retrieves the coin, cleanses it with a wave of her hand then moves to the next person and the crowd goes suddenly silent. The old woman stared straight forward unflinching. “My faith wavered I have honestly and opening admitted. I am ready for my test Sister.”

Mary smiled as if she already knew the outcome. Placing the coin in the woman's mouth she watched as she recited the prayer without error or hesitation. A good portion of the crowd roared in approval as the coin was taken from her mouth. The executioner cut the ropes freeing her hands and she immediately placed them on the arms of Joseph and Mary. “Thank you for the chance of salvation, I shall never stray from the light again.”

“Go old mother, we see you facing the light once again, be strong and He will guide you.” Mary says as the woman is helped down the steps by a recruit.

Third in line is a young lanky boy, not even of age to be married. He stood absolutely terrified and visibly shaking with tears running down his cheeks. Mary holds up the coin before him and he opens his mouth and tries to keep from sobbing. Behind them in the crowd is somebody telling the boy to be strong. Once in his mouth he begins the Lords Prayer. Stammering and stuttering his way though out of sheer panic. But he completes the task and stands shaking as Mary holds out her hand for him to open his mouth and removes the coin.

The crowd applauds softly mixed with the sobbing of joy from his family. Once his ties are cut Joseph steps forward and holds him tightly. “You were led astray by those you trusted, by those whom you were taught to obey. It's not your fault son.”.

Nodding in understanding he wipes away his tears before heading for the platform steps. Turning before walking down to speak, “Thank you Chevaliers, thank you for showing me back to the path.”

Then came the fourth waiting in line. She just stood there, a young woman in the robes of a kitchen girl for the keep. Her brown hair unkempt since the trial and blowing slightly in the wind. Mary walked before her and held up the coin. The girl smiled slightly and tilted her head a bit. “Funny little piece of metal that you all trust. Put some pictures on it and say some words. But you all are drowning in your own righteousness.”

“Please,” came a voice from the crowd, a woman who also worked in the kitchen, “We told you, she's touched in the head. She's been like this ever since we found her many years ago.”

“Open you mouth and recite the Lords Prayer.” Joseph with a sternness in his voice stepped forward a bit. But the young lady didn't even look at him just smiled.

“Oh I'm sorry but I don't want that dirty thing on my tongue. So please go ahead and pull that lever and make me dangle for your amusements. I mean that's all you really want. To see me dead like the rest.”

Mary frowned and returned the coin to its pouch. Then looked over at the executioner and gave him a nod. The lever is pulled, the bottom dropped, people screamed and the young woman dangled. Then she opened her eyes and smiled, completely unaffected by the rope around her neck.

“Well I hope you got your enjoyment from that.” She said flatly and then began to laugh in a high pitched voice. The crowd drew away, some ran and a few dropped to their knees in prayer. Joseph stepped back and pulled his sword while Mary waved for recruits to come up onto the platform.

Then the dangling woman burst into fire, completely turning her to ash in moments, setting the gallows platform and black rope on fire at the same time. Retreating back to the ground nothing could be done but watch it burn to the ground complete with the body of big man still hanging.

“Well that's not a good sign at all is it?” Mary asked of Joseph as she stood by his side.

“Sister Mary, I've never seen anything like that so I am not entirely sure.”


Saturday, November 21, 2020

Members of the Guard basic setting overview

 

Members of the Guard


Setting overview


The setting is that of a fantasy world where humans are the only dominant race. There are no elves, dwarfs or anything like that. Most of the land that the PC's will be in is part of a sprawling kingdom under religious rule. Their main mission will be to travel among townships and cities fighting back against the very real demons that exist and their influence among the populace. These traveling protectors are known as the Guard to most common folk and as Chevaliers by the more educated.


At the base level the Guard are made up of three general types of members. The Cavaliers, who are those skilled mainly in fighting. They make up the bulk of the members. Then there the Clerics, who are gifted in the ability to perform minor graces of God. They are also skilled in fighting as well but not as much as the Cavaliers. Then there are the Priests, the ones who are the most knowledgeable of the faith and can perform powerful graces. Most characters will be either Cavaliers or Clerics as most Priests are NPC's that may be in charge of multiple groups of the Guard. Basically they are the ones giving the orders such as “Go to this town and find out why their crops are being blighted”.


More on the basic world. The entire kingdom is ruled by the church, there is no other secondary form of municipality. Everything major decision is made by them and carried out by their devoted followers. The next closest thing is the various guilds sat up among the merchant and artisan classes of the society. While they have no actual say in governance they can attempt to sway their local leaders or attempt to set the markets how they want. Land ownership is a very gray area, all the farmland is owned by the church and the workers are given a very basic rate of payment for their work. While individual homes and businesses are considered to be owned by specific people. However at anytime a high ranking church member can order the property to be seized with very little the occupants can do about it.


I'll flesh out the details more as I go along in future posts.

Sunday, August 7, 2016

Witch interrogation questions

Found this floating around on Twitter, seems they got shared around quite a bit so I'm not sure on the exact source.  But I am saving these for my 'Question of Faith' game.  Be a good start for a list of questions for the PC's to use when interrogating those suspected of having pacts with demons. 

"Judges in 17th C Alsace had a set of standardised questions with which to interrogate a witch; they are listed here."




Thursday, July 2, 2015

Question of Faith - Prologue


PROLOGUE



They stood in the center of the room waiting. He was one of the old guard, mid-thirties and worn by fighting. His armor marked by repaired damage and stained with the blood of the dark ones. She was much younger, untested and nervous. Even her armor betrayed her lack of experience, new and unmarked. Both stood beside each other looking about the room. Two empty cells made of barred walls, a table in the middle of the room covered with papers, books and some writing instruments, wooden stools and a single oil burning lamp hanging from the ceiling.


Within a few minutes a third man enters the room through the door. Wearing the leather armor of a town guardsman with one arm colored black to denote his rank as a sergeant. Carrying a bowl of soup in one hand he stops just two steps in as he raises his eyes to meet those of this visitors.


“Chevaliers... I was unaware of your presence or I would not have kept you waiting. It is an honor to be graced by your company. Please have a seat.” he motions to the chairs as he sets his soup onto the table, “I was attending to tonight’s orders and grabbing a late dinner. There is still more left if you are hungry. I can have a man bring you...”


“That isn't necessary Sergeant we are not in need of food at this time. I am Brother Joseph and this is Sister Mary, we are here to look into some matters involving some of your men.” He motioned for the guard to sit down, “Do sit down and enjoy your meal, we have a few questions to ask you while you eat and then we'll be on our way.”


With a little nod he takes his seat. A bit of sweat already appearing on his brow. He pulls a spoon from his his belt and stirs the soup a bit. “Anything you say Brother Joseph, I am always ready to aid the servants of our Lord.”


“Then before your first bite... put this in your mouth for a moment.” He drops a silver coin onto the table where it rolls a bit before stopping. The guard stares at it for a moment, sweat building more on his face, before looking up.


“Why do I need to do that? I mean what is it for Brother?”


“Just put it in your mouth please, on top of your tongue.” Her voice was a bit soft compared to the two men. But very clearly spoken and slow as if every word was premeditated long before they were spoken. Staring at her for a moment he then reached over and retrieved the coin from the table top and rubbed it slightly with his fingertips. Glancing back over at Brother Joseph while laying the coin onto his tongue.


“Good, now please swear your loyalty to our Lord who...” His words are cut short as the coin is spit back on the table, smoking with a good deal of burnt flesh and blood clinging to it. The guards mouth hanging open and a charred twitching chunk of burnt meat laying out of it. The body shook, eyes rolling back into the head, “A prayer of cleansing now Sister Mary!”


The thing that was the guard stands up quickly, inhumanly fast, bringing the table up with it. Running it forward slamming against his enemy as he tried to draw a blade. Running him back into the bars with a metal clang as they met with his armor. Sister Mary pulling her Lords Badge from beneath her robes immediately begins reciting a prayer in a clear determined voice.


With its face growing red with blackened veins it looks over to her and lets out a shrill scream. The skin of it starting to smoke faintly. Joseph regaining a bit of footing shoves the table back pushing the creature back across the floor and against the wall, shattering the table between them. In the close quarters neither are able to pull their swords reducing the fight to short strikes, kicks and shoving each other into the walls. As the prayer continues the smoke gets thicker and an acidic smell fills the room. Finally as the two tumble through the middle of the room one manages a grip on one of the chairs, bringing it across the others head knocking them down in a heap.


“Stop... that... you... wench...” Gurgling out the words as it turns towards her. The eyes bulging out now, face an almost purple red and the neck swollen to twice the width of the head. With a forward lurch and a cracking noise as a jaw dislocates itself a spew of intestines is vomited forth onto the last the Sister. Moving around her body and slithering upwards towards her arms. Pausing for a moment to keep from throwing up herself she keeps on with the prayer as the guts wrapping around her smoldered as well. They continue to pull around her, gripping her arms tightly as they constrict, trying to pull down her arm that holds the badge forward. Her throat burning with each breath from the smoke and eyes running with tears from it as well. Each word a struggle as they fight to see who can outlast the other.


Suddenly there is a flash of steel from behind the thing and the tendrils of guts go limp around her. Brother Joseph had regained his feet and finally managed to pull his sword. Headless and spurting blood the creature falls to the floor. The Sister backs away shaking the gore off of her and stumbles back against a wall gasping for breath and covering her mouth.


“Sister Mary are you injured.” She shakes her head in response as she swallows hard still keeping herself from throwing up. “You did good, your faith did not falter. Well done, especially against a Baalarashi. They are quite a nasty bit of business.”


Speaking from behind, her hand still at her mouth, “I fear my stomach may not be as strong as my faith...”


“Nonsense,” with a grin and a laugh. “the first time I came face to face with one I threw up all over it and myself.”


Lowering her hand and finally smiling a bit she nods. Reaching down and retrieving the fallen coin he tosses it to her. With clasped hands around it she utters a silent prayer and the flesh and blood of the creature turn to dust. As she hands it back over to him she looks out the small window into the night. “ Baalarashi almost never travel alone do they?”


“No... they do not. I fear we have our work cut out for us in this town Sister.”


They both turn as the door suddenly flies open, one with sword at the ready the other holding forth their Lord's Badge. A guard stands stunned by the sight at the doorway, short sword in a trembling hand. “Sergeant! What is going on here? What has happened?”


“Your Sergeant is no more, he had succumbed to the dark ones. Look for yourself at his remains he was one of the unholy soul and body.” The guard glanced down towards his fallen commanding officer and winces holding back emotions. His eyes narrowed and watery now. Finally he looks back up, holding his sword towards the floor and straightens his stance.


“I understand Chevaliers, you do what must be done.” Pausing to swallow hard and keeping his eyes averted from the mess at their feet. “What are your orders for me now?”


“What is your name watchman?” Mary asked.


“I am Morgan Wright sister, named after our patron savior Morgan the Black.”


“Well Morgan,” Joseph fumbles his free hand into his pouch, “you can start by putting this coin in your mouth and swearing loyalty to our Lord who stands behind us at all time.”

Monday, January 13, 2014

The Baalarashi bare bones write up


Been working on the GMC write ups for the playtest of 'Question of Faith'.  Just some quick baddies for the characters to fight to try out the mechanics and the mods put in place for the setting.

Here is the bare bones write up for the Baalarashi.  It will be expanded later on giving more details, including habits of the Demon, ways to spot it and a lot more description on it's abilities.  Right now it's just the basics so I can get the alpha playtest rules done and ready to go.


Baalarashi


These are demons that infect a normal person. Strands of black tight flesh grow through the body making it tougher and giving them some very disturbing abilities. Control is total as this demon even takes complete control of their mind. Once infected there is no way to be cured.


Attack and Defense: Stay the same as they were prior to infection.

Hit Points: There is a ten point gain due to the strands being tougher than normal flesh.

Traits: Stay the same as they were prior to infection.


Special abilities:


Vomit guts: 3 dice – The demon literally vomits the intestines of the body out onto an attacker. The initial hit does no damage but instead wraps around the target. After that they squeeze for 3 dice each round, older Baalarashi may have a damage multiplier of X2 or even X3 at the GM's discretion. Armor offers no defense against this damage unless it is plate. After a target is dead the demon sucks it's guts back into itself.


Contortionist: 3 dice – The demon can use the strands in itself to force the body to move in directions not normal. Even damaging itself in the process. This makes the thing very hard to imprison or restrain.




Friday, December 6, 2013

WaRP mods for Question of Faith



Been working on my own setting using the WaRP OGL from Atlas Games.  The setting is fantasy so I've had to make a few modifications to the WaRP system since it was originally designed for a modern conspiracy game (Over the Edge).  Below are the few changes I've made so far to the combat section.

First up is the Damage Factors.  Had to spread them out a bit to give a bit of variety to melee weapons. 

Damage Factors

Unarmed                                              X1
Throwing Knife                                   X1
Knives, clubs, thrown axe, crossbow  X2
Swords, axes, etc                                 X3
Large Swords, axes, etc                       X4

After that I had to modify the armor rules for pretty much the same reason.


Type                  Rating                Penalty

Heavy cloth       1 point                    no
Leathers             1                            no
Chain                 1 plus bonus die    no
Partial plate        2                           yes
Full plate mail    2 plus bonus die   yes

And then finally shields.  Had to come up with something since rules for them don't exist in the WaRP SRD at all.


Shields

Shields are a special case in armor since they don't reduce damage but instead have a chance in preventing it. They also come in two sizes; small and large.

VS Missile combat. Shields add defense dice as 'cover'. Small providing 1 die and large providing 2 die. This is if the defender states they are using them for cover.

VS Melee combat. If the player states they are using them in combat they provide the following affects, otherwise they are simply strapped to their backs and provide nothing. Small shields add one die to your defense roll. Large shields add two dice to your defense roll but also add a penalty die to your attack roll as well. 



Anybody familiar with WaRP have any opinions on these.  Haven't had a chance to playtest any of it yet since it's been rather busy leading into the holidays and I've overtime at work mot of the time.  Lets hear your opinions.


Monday, October 21, 2013

Question of Faith - Core Concepts

The three core concepts of 'A Question of Faith'. 

One of the things I'm changing in the WaRP rules is the open nature of the character concept.  It's currently sat up to open a truly wide open set up for making whatever you want.  However the setting of QoF is much more narrow than most other games.  Basically you play a group that is sent out by the church to travel from town to town searching out evil.  Re-enforcing the rule of the church and it's beliefs among the populace while tracking down demons and killing them without mercy.

So I'm using something I call the 'core concept'.  Working something like character classes from other games but still allowing some of that openness as well.  Anyways I'll get into more details on how it works later.  Until then here is the basic write up on what each of them are.


Cavalier

You are the sword arm of the church in the cities and small towns. Chosen for your physical strength and endurance to be the first to take the fight to the followers of the dark. While you may not always be the leader you are always in the front when there is danger about. Weapons at the ready, armor carefully maintained and the courage to go nose to nose with anything that dares to stand against the church.
 
Cleric
 
You are the armed healers of the church. Those who have sworn to take blood in order to preserve lives. While not as trained in the ways of arms to the point of Cavaliers you are able to fight. What you can do is call upon the aid of the Lord to grant abilities that can heal some and hurt others. Demons tremble at your words and are burned by your faith. Do well to make them fear your name.
 
Priest
 
You are the voice of the church. One who travels far and wide to help maintain the faith of the Lord in the people. Every town is a flock that needs tending and dedications reaffirmed. By your words even the governors have to listen and obey. Giving the people a chance to repent their sins, report those who are in league with the dark and putting hope in all of those who stand by the light. You may also be called upon and asked to perform various ceremonies such as weddings, blessing of children and laying the dead to rest.

Saturday, October 19, 2013

A Question of Faith - or so it begins.

Working on actually getting a game out in some form or the other.  Usually I don't get to far in these attempts but now I really feel the need to finish one.  Just to achieve some sort of self-gratifying urge that has been in the back of my head for years.  So I've stepped up and put my game face on and really started to get down to the nuts and bolts of doing the deed.

The game will be called "A Question of Faith" and will be set in a dark fantasy type of world.  Players will take on the roles of warriors and priests who work for the church trying to push back and stop the influence of demons and their ilk from the land.  Going to use a lot of old beliefs in this like whenever there is an outbreak of a disease then there must be some greater evil behind it, that servants of the dark are active in trying to influence and corrupt those around us, things like that.  The demons will be a very real thing to fight, they will have physical forms (most of them) and they will be brutal. 

For the base system I will be using the WaRP OGL from Atlas Games.  It's simple and easy to modify around to fit a setting.  I'll be imposing a few limitations here and there to reinforce the game world along with adding a few bits as well.  The base mechanics will be the same, most of character creation will be the same although I will have to expand it out a bit for the 'magic' that will be available.

I've also started purchasing a few bits of stock art through drivethrurpg with more on my wish list to buy later.  Still looking for some more and I may have to either draw up some of my own or see what kind of funds I can scrape up for an actual artist to do specific work.  Problem there is that I'm poor but I'll do what I can.

Anyways this is the basic overview of the project at the moment.  I'll be posting up more on details and progress reports as they come along.  As for now I need to get back to finishing up the Character Creation section.

Thursday, October 10, 2013

A Question at Night

This is a very rough draft of a short story that I wrote for a game I working on.  So it still needs a bit of working on but I figured I would go ahead and share it.

'A question at night'


They stood in the center of the room waiting. He was one of the old guard, mid-thirties and worn by fighting. His armor marked by repaired damage and stained with the blood of the dark ones. She was much younger, untested and nervous. Even her armor betrayed her lack of experience, new and unmarked. Both stood beside each other looking about the room. Two empty cells made of barred walls, a table in the middle of the room covered with papers, books and some writing instruments, wooden stools and a single oil burning lamp hanging from the ceiling.


Within a few minutes a third man enters the room through the door. Wearing the leather armor of a town guardsman with one arm colored black to denote his rank as a sergeant. Carrying a bowl of soup in one hand he stops just two steps in as he raises his eyes to meet those of this visitors.


“Chevaliers... I was unaware of your presence or I would not have kept you waiting. It is an honor to be graced by your company. Please have a seat.” he motions to the chairs as he sets his soup onto the table, “I was attending to tonight’s orders and grabbing a late dinner. There is still more left if you are hungry. I can have a man bring you...”


“That isn't necessary Sergeant we are not in need of food at this time. I am Brother Joseph and this is Sister Mary, we are here to look into some matters involving some of your men.” He motioned for the guard to sit down, “Do sit down and enjoy your meal, we have a few questions to ask you while you eat and then we'll be on our way.”


With a little nod he takes his seat. A bit of sweat already appearing on his brow. He pulls a spoon from his his belt and stirs the soup a bit. “Anything you say Brother Joseph, I am always ready to aid the servants of our Lord.”

“Then before your first bite... put this in your mouth for a moment.” He drops a silver coin onto the table where it rolls a bit before stopping. The guard stares at it for a moment, sweat building more on his face, before looking up.


“Why do I need to do that? I mean what is it for Brother?”


“Just put it in your mouth please, on top of your tongue.” Her voice was a bit soft compared to the two men. But very clearly spoken and slow as if every word was premeditated long before they were spoken. Staring at her for a moment he then reached over and retrieved the coin from the table top and rubbed it slightly with his fingertips. Glancing back over at Brother Joseph while laying the coin onto his tongue.

“Good, now please swear your loyalty to our Lord who...” His words are cut short as the coin is spit back on the table, smoking with a good deal of burnt flesh and blood clinging to it. The guards mouth hanging open and a charred twitching chunk of burnt meat laying out of it. The body shook, eyes rolling back into the head, “A prayer of cleansing now Sister Mary!”


The thing that was the guard stands up quickly, inhumanly fast, bringing the table up with it. Running it forward slamming against his enemy as he tried to draw a blade. Running him back into the bars with a metal clang as they met with his armor. Sister Mary pulling her Lords Badge from beneath her robes immediately begins reciting a prayer in a clear determined voice.


With its face growing red with blackened veins it looks over to her and lets out a shrill scream. The skin of it starting to smoke faintly. Joseph regaining a bit of footing shoves the table back pushing the creature back across the floor and against the wall, shattering the table between them. In the close quarters neither are able to pull their swords reducing the fight to short strikes, kicks and shoving each other into the walls. As the prayer continues the smoke gets thicker and an acidic smell fills the room. Finally as the two tumble through the middle of the room one manages a grip on one of the chairs, bringing it across the others head knocking them down in a heap.


“Stop... that... you... wench...” Gurgling out the words as it turns towards her. The eyes bulging out now, face an almost purple red and the neck swollen to twice the width of the head. With a forward lurch and a cracking noise as a jaw dislocates itself a spew of intestines is vomited forth onto the last the Sister. Moving around her body and slithering upwards towards her arms. Pausing for a moment to keep from throwing up herself she keeps on with the prayer as the guts wrapping around her smoldered as well. They continue to pull around her, gripping her arms tightly as they constrict, trying to pull down her arm that holds the badge forward. Her throat burning with each breath from the smoke and eyes running with tears from it as well. Each word a struggle as they fight to see who can outlast the other.


Suddenly there is a flash of steel from behind the thing and the tendrils of guts go limp around her. Brother Joseph had regained his feet and finally managed to pull his sword. Headless and spurting blood the thing falls to the floor. The Sister backs away shaking the gore off of her and stumbles back against a wall gasping for breath and covering her mouth.


“Sister Mary are you injured.” She shakes her head in response as she swallows hard still keeping herself from throwing up. “You did good, your faith did not falter. Well done, especially against a Baalarashi. They are quite a nasty bit of business.”


Speaking from behind her hand still at her mouth, “I fear my stomach may not be as strong as my faith...”


“Nonsense,” with a grin and a laugh. “the first time I came face to face with one I threw all over it and myself.”


Lowering her hand and finally smiling a bit she nods. Reaching down and retrieving the fallen coin he tosses it to her. With clasped hands around it she utters a silent prayer and the flesh and blood of the creature turn to dust. As she hands it back over to him she looks out the small window into the night. “ Baalarashi almost never travel alone do they?”


“No... they do not. I fear we have our work cut out for us in this town Sister.”