Showing posts with label Cyberpunk Red. Show all posts
Showing posts with label Cyberpunk Red. Show all posts

Thursday, January 15, 2026

Cyberpunk - Nicotine Injection Implant

 


Because every runner has their bad habits. So why not make those bad habits as cyber as possible?


Nicotine Injection Implant


A small circular implant that can be place nearly anywhere. Although most have it on their arms or abdomen. This implant has a shallow port that can be loaded with disposable nicotine ‘shots’. Once a shot is in place the implant releases it into your system be simply double tapping the top of the implant or via a signal.

The look of the port can vary. With the very basic level being a small plastic circle of whatever color you choose. Next up is one that blends in with your skin so it isn’t seen. After that you can go with various metals and designer looks. As with most things the more you spend the higher the quality.

The shots themselves also have some options. From cheap plastic capsules up to metal refillable or designer looks. You can also pay for different levels of nicotine concentration. Some backroom places offer shots loaded with other chemicals, usually illegal ones, that look like normal nicotine ones.

There is also nothing from stopping you from getting multiple implants so you can really get that fix when you need it.


Or you could just go totally retro and smoke cigarettes.


Wednesday, January 14, 2026

Cyberpunk - Ten adult themed shops

 


Sex sells, in the chrome wrapped future of beauty outside and rot inside it sells A LOT. Here is a list of ten shop names that specialize to folks who have the creds to spend on it.

Various adult themed shops.

1 – Slaps or Tickles Kink Emporium

2 – Virtual Pleasure Center

3 – Soft and Chrome

4 – Adult Enhancements llc

5 – Long Distance Relationship Accessories

6 – Dress Up Your Dolly

7 – Adult Video Archive

8 – Discrete Hourly Lodging

9 – Gender Obsessions

10 – Digital Chastity Life




Thursday, January 8, 2026

Things to find in a street kids pockets.


Time for another search of some dead souls pockets in a cyberpunk future. Or maybe you are just searching one who's still alive. But we all know which one is more likely.


Things to find in a street kids pockets.

1 – A one use security signal jammer. Lasts for a D10 x 10 seconds then needs a recharge.

2 – Universal charging ring. Has several different ports so it can be plugged in anywhere.

3 – A D6 of protein sticks held together with a rubber band.

4 – A reusable air hypo and a few CO2 packs to power it.

5 – Graphic intense face mask with built in goggles.

6 – Well worn folding multi-tool.

7 – Water purifier tabs.

8 – Small ‘hand can’ of luminescent spray paint.

9 – Neon 3D printed whistle, very loud when blown.

10 – Pair of fingerless gloves with metal studs along the knuckles.





Thursday, January 1, 2026

Cyberpunk - Nano Handkerchief

 


Today I have a seemingly simple item that most higher up corporate folks wouldn't mind having in their pockets. It's always nice to have a health checkup whenever you need it. 


The Nano Handkerchief

Really a corpo things, most base level runners couldn’t afford it or wouldn’t bother paying for something like this. It appears to be a regular cloth handkerchief with a variety of possible of fabric types or designs on it. But it’s laced through with nano sized scanners that are linked back to a network.


Whenever it comes into contact with bodily fluids like spit or phlegm (or whatever others) the nano goes to work analyzing it. Searching for germs, viruses, signs of sickness and all that. The result are then fed back to the network and then passed on to the owner. All within a few seconds. Giving them a possible heads up on an oncoming illness, or even toxic exposure.


At the end of each day they are placed in a ‘cleaner box’. It’s a flat thin box made in the dimensions of the handkerchief so that it can be laid out flat inside. Then it safely removes all contaminants overnight without damaging the nanotech laced into the fabric.




Wednesday, December 24, 2025

Roll A D10 - Cyberpunk Jewelry

 


Fashion accessories will never go away, but they will change. What could we see in the cyberpunk future in this area. Well here's a list of ten possibilities. 

Jewelry you would see.

1 – Custom made titanium dog tags with glowing letters and numbers.

2 – Bracelets made from gold plated motherboards and copper wiring. Sort of a circuitry filigree.

3 – Earrings that are also micro drives for quick data storage that people won’t notice.

4 – Lockets that only open with the proper person places their thumb on the lid.

5 – Clear tube wearables that glow and have multicolored liquid flowing through them.

6 – Metal rings that are able to expand or shrink slightly to fit different sized fingers.

7 – Pendants and earrings that display holographic corporate logos.

8 – Veils made of microthin webbing that distorts a persons features on security cameras.

9 – Mood Choker, normally a centimeter wide and black but changes color based off the wearers mood.

10 – Lips rings that cast a light into the wearers mouth making it light up when they speak.


Find my material for sale over on DrivethruRPG under the Truly Rural Productions name!




Friday, December 19, 2025

Cyberpunk - Club Zero

                               

Club Zero


This is a club set up for a very specialized sort of clientele and not one for those who stray out of that narrow focus. It is designed from the ground up for Netrunners and only Netrunners. Thus in the end the look of the location in meatspace is nothing like that of a regular club that you would find in a major city.


Physical Location


The building was originally designed for an up and coming weapons design company called 'InLine Design' that went belly up when it's product designs were sniped and copied by several other major corporations. They had built their own onsite firing range and weapons testing facilities. This mean lots of heavy reinforced concrete walls, running through with re-bar, metal plates and even more concrete.

The entire parking lot is open and one can see various drones passing over head and those with a more keen eye can see automated weapons mounts in various places along the walls of the building. Any unwelcome visitors will be taken care of without question. The single entrance has a small led display above reading 'Club Zero'.

Upon entry you are greeted by two armed security personnel asking for your membership. If you do not have one you will be directed to a room with a sole laptop and card printer on a table. Membership costs 500 euro payable yearly and your card is printed off on site. If you aren't interested in a membership you are asked to leave.

Once your membership is verified you will be led down a series of hallway and through various scanners. All weapons, equipment and cyberdecks will have to be removed in placed in a steel lockbox before being allowed to continue on. Throughout this there are very visible cameras monitoring the area and several very obvious automated small arms weapon mounts. After you are deemed clean you are then led to what used to be the main firing range.

Inside are rows of recliners circling a massive rack of data terminals. Various other runners are jacked into cyberdecks built as part of the chairs. This is all connected to the single completely self contained network called 'ZeroSpace'. Only hard line log ins are available and the shielding of the room insures that any built in hardware inside a runner cannot send or receive an outside signal.

Some recliners are designated as long term units. So the runner can be fixed with a nutrient feed and be taken care of for a few days instead of just a few hours.



Inside ZeroSpace


First the runner enters their own personal ‘wardrobe’ area. Here they pick out an appearance for themselves. It’s all standard human fair with lots of 80’s and 90’s club fashions to pick from. Complete with an AI assistant who acts as an old school tailor making sure everything fits just right.

Then you step through a door into the club itself. Huge and sprawling with multiple levels. Each with it’s own style and music selection. Lots of private booths, arcade style games, video screens and holographic style displays. Filled with lots of people milling about, waitresses, bartenders, various dancers, and club goers. Most of these are AI constructs meant to give the feeling of a bustling busy club.

The runners themselves show up just a little bit clearer and brighter than the fake folks. So they can spot each other in the crowds. When privacy is needed the booths will seal off the outside environment and only those inside can see or hear what is going on. This is usually when information, data, programs, etc are often exchanged. Including a business card program that lets you exchange information into each other virtual Rolodex.

If the busy club scene gets to be a bit much there are also side rooms like private libraries, swimming pools and saunas, even bedrooms for those who like their romance to be virtual as well. Some runners can spend days in the club without leaving. Rumor has it the owner is a complete ‘Live In’ who never leaves the club, his body somewhere in the physical structure, hooked into machines to live.


Adventure Seeds


The most obvious use of the club in game is as a place for the netrunner of the group to meet contacts and friends. Exchanging information or getting that bit of code they need.

The club needs a problematic person taken care of. They have caused to much trouble inside the club and outside of it as well with regulars and patrons. So an example needs to be set. Your team is to eliminate the person in the most spectacular and painful way as possible.

A corporate feels the club is becoming a problem. They have a solution using nanobots. But they can only get so much in at a time. So they wish to hire the runner to enter the club various times each week while wearing a dusting of the special nanobots. Each time they are to choose a different recliner when they log in. Thus spreading the nano’s like an infection until there are enough inside to be activated.


If you like what you see here please check out my material from Truly Rural Productions over on DrivethruRPG, Itch and Kofi



Saturday, December 13, 2025

Six Pack - Cyberpunk Encounters in a Taxi

 


Today is another cyberpunk themed six pack. Because nothing ever good happens to your runners even when they are simply travelling from point A to point B. 

Cyberpunk encounters while in a Taxi

1 – Repo. The cab you are in suddenly tagged for repossession. But it’s an AI operated tow vehicle that is doing it. While the driver manages to bail out the cab is hacked and all the doors are sealed shut. The tow rig grabs up the vehicle and starts driving at a high rate of speed.

2 – The all girl group Cherry Tops decides to do an impromptu streaming video shoot right in the street and on top of the cab. The driver is into it and is busy eyeballing the girls on his hood and doesn’t care about you. As a huge crowd surrounds the vehicle.

3 – A street courier on a high tech skateboard has latched on to the back of the taxi for a free ride. The drive takes offense to this and starts driving erratically and going off the path to where you are going in an attempt to shake off the pest.

4 – The overly cybered driver is suddenly hacked and the person controlling his body starts attempting to run folks off the road and aims for pedestrians. This causes several folks to start firing back at the vehicle.

5 – The driver is notified they’ve been fired. So they quickly stop, switch over to AI pilot, and walk away. The cars doors lock and it bolts off at high speed and not towards where you were wanting to go.

6 – Out of nowhere the vehicle is surrounded by federal and corporate agents, along with several folks in hazmat suits. The driver screams he going on without a fight, seals the vehicle and starts screaming about the dirty nuke he built in the trunk with stolen materials.


Find my products over on



Friday, December 12, 2025

Cyberpunk D10 - What else is that sex bot doing?

 


Cyberpunk Random Tables


What else is that sex bot doing?


1 – Deep facial recognition scanning in order to sell that with various companies.

2 – DNA collection through obvious body fluids and through not so obvious skin flake shedding.

3 – Cryptocurrency mining, they owners have them mining away while doing their menial task of providing scripted pleasure.

4 – Recording all visual interactions while collecting as much identifying information as possible. Either to sell to data brokers or for future blackmail.

5 – Planting nanobots. These bots have become the easiest way of planting nanobot onto others.

6 – Harvesting nanobots. They can also harvest nanobots easily and store them away for analysis. Or if it’s bots they planted themselves at a previous encounter to collect whatever data they have.

7 – Subliminal messaging. This is done through various forms of subsonic messaging or video messaging hidden in their eyes.

8 – Body language study. Storing away the data on how a person acts, their mannerisms and quirks. Future clone makers want this info and will pay for it.

9 – Hacking any nearby hardware remotely. Everything is wireless now and while the bots body is busy with the customer their brain is gaining access to your phone, tablets, laptops, whatever you brought with you.

10 – Scanning for weaknesses and vulnerabilities. Knowing how to disable or kill you is something people will pay for. Or maybe even the bots owner may want you finished off in a different way than usual after the bot is done.




Saturday, November 29, 2025

Sprawlvember 29: Glitches

 


For the 29th day we have Glitches as the prompt. So here is something special to aggravate your netrunners with. 

A Six pack of Glitches happening while you are jacked into the net. 

1 – You can’t see anyone’s actual avatar. All you see are various polygons (the more detailed or complex the avatar the more sides on the visible polygon) of different colors with their user name floating above them.

2 – A bit of strange feedback into your meat body. Every twenty seconds of so your meat house gets a shock to the area around your data port. You can feel it very distinctly and it’s quite distracting.

3 – Going from system to system is buggy. So when you go from a city view up to a regional view it may fail a few times or simply take longer than normal. Very aggravating when you are on a time sensitive schedule.

4 – All audio input has been switched over to mute with closed captioning provided but using bold flashing letters. For some reason it will not switch back.

5 – For some reason anytime you receive or send data packages your system wants you to set a passcode key for each one. It cannot be a passcode that you previously used.

6 – The trial version of the cyberdeck is in place every single time you log in. You have to reinstall the purchase code to turn it off. Otherwise after three minutes jacked in your are recalled back to the cyberdecks lobby program and have to wait an hour before you can jack back in.


If you are on Discord please check out the Old School//Cyberpunk server that is under new management. 



Monday, November 24, 2025

Sprawlvember 24: Pets

 


Day 24 of Sprawlvember is pets. So I decided to do a six pack of genetically or cybernetically altered friends for a runner to have. 


Sprawlvember Pets

1 – Luminescent fish. Genetically altered to create a specific wavelength of light that calms an individual and helps clear your thoughts. Only works in a completely dark room.

2 – A heavily genetically altered Boa Constrictor that is able to flatten itself when it wraps around to work like emergency armor or to compress bleeding wounds to stop blood loss.

3 – Memory Pets. Animals with wireless drives implanted in them. Routed into their ears they can only uploaded to or downloaded from after certain phrases are spoken to them.

4 – Nightwatch Owls. These owls have been genetically altered and have cyberoptics installed. They all link back to a persons video security system acting as living, moving security cameras. Great for large areas or woodlands.

5 – Canary in a Coal Mine. Various breed of genetically altered birds who have also been grafted with filtration systems. When something airborne is detected they call out and their feathers change colors with each one signifying what they are breathing.

6 – Healy Cats. A strain of genetically modified cats that have been altered to have their tongues excrete ‘natural’ antiseptics and healing agents. Thus able to help heal their owners wounds. However several got out into the wild and the modifications became primary breeding traits. Now these felines are highly sought after ferals are captured and kept by homeless and nomad encampments.



Saturday, November 15, 2025

Sprawlvember 15: Augmentation

 


Sprawlvember day fifteen has the prompt of 'Augmentation'. Well what would cyberpunk be without a little overly sexual material from time to time. And a little something beyond the tired Mr Stud/Midnight Lady. So here is a new six pack for you of the adults only variety.


Six augmentations for sexual activities.


1 – The Dream Overlay. Requires user to have both eyes replaced with cyberoptics. Overlays the image of your preferred partner in place of the one you are actually with.

2 – Ejaculation/Orgasm Control. Gives you control over when you ‘get off’ during the sexual act. Can be linked to your lover so they control it instead.

3 – Throat Goat. I relining of the upper esophagus that allows it to stretch open much wider, completely removes the gag reflex and has a built in oxygen line from the nasal passage.

4 – Vibration Implants. Small micro sized vibration devices planted inside of already existing cyberware that can be switched on or off through your standard neural interface. Typical locations are the fingers, tongue and toes.

5 – Arousal Detector. Is it real, is it faked, is it cyberware? This program monitors your partners responses, blushes, body movements, etc and lets you know if they are actually enjoying themselves or not. It will also identify any cyber or bio modifications they may be using for their activity.

6 – Cavity ReSleeving. Relining of the vaginal or anal cavity allowing for more muscle control for anything from tighter squeezing to adult film star level gaping. Can be linked to your lover so they control it instead.


If you enjoy this and some of my other material please consider showing some support over on my Ko-Fi page. 

Friday, November 14, 2025

Sprawlvember 14: Corporate Gossip

 



Well what better way to do corporate gossip than a random chart. What kind of things with this Sprawlvember entry bring to the ears of your runners? So let's roll a D10! 

Overheard Corporate Gossip

1 – The largest stockholder in the company is actually a rogue AI that is skimming money from various projects and using that to buy shares.

2 – In the restrooms everyone is being monitored. When their waste is flushed it goes through a scanner to check for potential health issues. But instead of warning anyone it just puts them a list for folks that need to be fired before they get sick.

3 – The food that is given out for “morale purposes” is laced with nanotech that alters your neural make up making your more loyal and squashing free thought.

4 – The CEO has been dead for months now. They’re just using a hologram of him on a video feed so the board controls everything. I mean, have you seen him face to face lately?

5 – If we get our profits up and reduce the workforce necessary to deliver they will make the drinks from the lounge Espresso machine free for a week. I’ve fired eight people already!

6 – Anyone caught wearing a suit from Delusions of Grandeur will be fired for dress code violations.

7 – Security is going to start doing complete neuro scans on everyone when they leave to make sure they aren’t trafficking sensitive data out of the offices.

8 – The DNA samples that were taken when we were hired all went to a top secret cloning project. They eventually just want to grow new workers instead of hiring them.

9 – The police have somebody in deep undercover in the offices trying to find proof of our illegal work into fetal development altering prenatal vitamins. You didn’t know we were doing that? Then forget I said anything.

10 – Our contracts have a clause that will cause total forfeiture of shares if we invest any amount in a competitor.



Thursday, November 13, 2025

Sprawlvember 13: Net Entity

 


Sprawlvember day thirteen with the prompt of "Net Entity". Well here's a six pack of beings that exist completely within the net. 

Net Entities

1 – Jericho. A government created experimental AI that was created in a deep research lab at Groom Lake. It was made in a sealed environment and was never meant to be released. But during an accident at the facility a link to the outside net was established during recovery operations and it escaped. This entity appears as a ball of black lightening in an over embellished military uniform. The singular motivation appears to be doing anything it can to hinder or destroy military organizations.

2 – The girl in the blue dress. This rogue net entity has no known point of origin. Appearing as a young girl in a blue dress that changes designs from time to time. She leaves crashed systems and exposed dataforts in her wake. Not hacking them but by somehow disrupting the very net structure anywhere she appears.

3 – Simon Says. The entity was apparently a product of the illegal company ‘Jesters Weapon Co’ and just let loose into the wilds. Appearing as a very distorted clown head locked with a wicked grin. It targets corporate runners and forces them into a rapid fire game of Simon Says, those who fail suffer from brain damage from intense feedback.

4 – The Helping Hand. This one was formed when the very soul and personality of a hacker was trapped in the net via an experimental corporate created virus test. Looking like a 90’s grunge slacker this one gathers information, code, programs and data. Then passes on that information to others who are pushing back against corporate control. Arming them for the fight ahead.

5 – Lacy Neon. Originally created as a full AI performance singer, she was meant to be the new completely fabricated music queen. A beautiful woman wrapped in glowing neon outfits made of lace. Then one day she just walked off of the servers that contained her and migrated into the net at large. She still releases music, does performances and talks with fans. But completely out of any sort of company control.

6 – The Void. This one defies most explanation on how it exists. A shapeless black void that suddenly appears, wrecking and destroying the net around it. Those jacked in who are nearby suffer intense electric feedback, killing some, crippling others. Some think it’s just a net glitch or virus. But there are times when it reacts to people. A few times speaking out warnings in a distorted voice.


If you like what you see here please show some support over on my Ko-Fi page.

Also if you are looking for others of the cyberpunk interest check out the discord server Old School // Cyberpunk now under new management. 

Wednesday, November 12, 2025

Sprawlvember 12: Trusted

 


Trust as an attribute in Cyberpunk games. This is very much a rough draft, constructive criticism is welcome. This is part of #Sprawlvember so search up that hashtag for more fun stuff.


This represents how much fixers, corpos, and other folks you have to do business with trust the runner. Because word gets around on the street, good and bad, whether you want it to or not. Everyone talks and they will be talking about you at some point.


The level goes on a scale from zero to ten. With the zero being the worst possible level where folks regard you as true street garbage that nobody will work with. Ten being the top of the line trust you with the most delicate jobs. Starting level should be decided by the GM and the backstory the players come up with for their characters. I would suggest somewhere from three to five.


Increasing or decreasing your Trust is done in small doses usually by adding or subtracting .1 or .2 at a time to or from your current level. So at times your character will have something like a 4.6 or 7.2. For rolling purposes the goal is roll under your current score paying attention only to the first number and not the incremental after it. So in the case of the 4.6 you need a 4 or under.


Things that add to your Trust.

- Successfully completing a job

- An extra .1 for completing a job above and beyond expectations

- Positive media exposure for yourself

- Showing proper respect and appearance at important meetings

- Making the person that hired you look very good

- Building community among your fellow runners

- Anything else that the GM thinks would make you gain more Trust


Things that subtract from your Trust

- Failing at a job

- Losing another .2 for spectacularly failing a job

- Looking bad in the media and being seen as a terrible person

- Blowing off etiquette and manners with important people

- Making the person giving you a job look bad

- Angering your community of fellow runners

- Becoming a criminal of a heinous nature (sex offender, serial killer, etc) can drop it a full point

- Anything else that the GM thinks would blow your Trust score down


When you are trying to set up a job, acquire specific merchandise or get into the good graces with some important NPCs you need to roll against your Trust. The object is to roll under your current rank. Now failing doesn’t mean you don’t get what you want but that there may be side effects. Here are a few examples.


- The cost of the item you want will go up

- It may take longer to acquire the item

- They will still get the item but you have to pay up front

- The job will pay quite a bit less

- There is no up front pay for a job you are about to take

- They may not tell you all the “need to know” information about the job

- May actively sabotage you ability to do the job by warning the target

- Whatever else the evil brain of your GM can think of.


Now of course there are sometimes some extras for succeeding in your Trust roll by a great deal. Here are a few examples.


- They can get you the item at a bargain or get it faster than expected

- They tack on an extra bonus if you complete the mission successfully

- The upfront pay is higher than normal

- Passing on extra information to the runner about the job

- You get a selection of jobs to pick from instead whatever scraps they have

- They recommend you to others to work with in the future

- Whatever else the generous brain of your GM can think of.




Monday, November 10, 2025

Sprawlvember 10: Robotics

 


Here's my entry for the tenth day of Sprawlvember. Robotics is the prompt so I came up with ten potential names for robotics companies. Hope you all get a little inspiration or use out of these. 

Robotics Companies

1 – Artificial Manpower

2 – Expendable Explorers

3 – Frontline Security Stations

4 – Metal Muscle Solutions

5 – Dependable Assembly Line Services

6 – Automatic Function

7 – Hard Wired Functional Safety Units

8 – World Wide Industrial Robot Providers

9 – Intelligent Kinematic Solutions

10 – Point-to-Point Professionals


If you like what you see on my blog considering giving me a little support over on my Ko-Fi page. Anything is much appreciated. 

Friday, November 7, 2025

Sprawlvember 7: Trend

 


Okay the prompt for the seventh day of Sprawlvember is 'trend'. So let's go with that for a quick roll a D10 list. 

Holy shit you’re trending! Now who’s trying to get you to sign a deal?

1 – Super Fizz Extreme Soda. They want you to get sticky!

2 – Soulless Sinima. They make porn movies starring amatuers, mostly runners… and they want you to get sticky as well.

3 – Delusions of Grandeur. Makers of knock off clones of popular clothing lines. They want you to be one of their ad models.

4 – NeonSky Social Media. They want to pay you to be exclusive to their social network.

5 – Clean Inside Enema Kits. Do you want to say you have a preferred enema cleansing kit on multiple network ads? Well if so then they are willing to write you a check.

6 – Barely Beer. They want you to be in their new commercials. But they offer an amount of pay that is only barely there.

7 – Silicone Sirens. The pop sensation female trio wants you to be in a music video.

8 – Scythe Body Spray. Cut through your stank with Scythe, well at least as one of their models.

9 – No Pain Nasal Spray. They want you for a few commercials selling their nasally inserted pain blocking nanobots.

10 – Trenchfoot Combat Boots. They will pay you to wear their boots while doing jobs. To bad they really aren’t that good of a boot.




Thursday, November 6, 2025

Sprawlvember 6: Ammunition

 



So Sprawlvember has 'Ammunition' as a prompt today. So here are some thoughts on caseless ammunition in a Cyberpunk setting.


Each bullet is a cylindrical chunk where the accelerant is formed behind and around the bottom part of the slug. When the round is fired the accelerant is burned off forcing the round out of the chamber. But, most bullets are made cheaply and in mass quantity, therefore not held to many standards at all. What most Runners on a budget will have access to are rounds that produce a lot of smoke and dirty up the weapons very quickly thus requiring a lot of cleaning.


Now higher end ammunition is available. But it costs quite a bit more. Usually much more than the average runner trying to simply keep a roof over his head is willing to pay.


Ignition of the accelerant is done via electronic spark. Thus eliminating the need for a firing cap making it easier, and cheaper, to produce the caseless ammunition. Most weapons have the battery packs necessary for this located underneath the barrel in the case of handguns and in the grip for rifles and larger weapons that are magazine fed from a source not located in the grip. The batteries would have a standard charging port much like cell phones. Just plug them in and wait as they charge up.


Now with no brass being ejected or firing pin being driven forward this reduced the need for a slide. The next round is instead moved into place with a motorized action or a spring powered magazine. So firearms have become more boxed in with less moving external parts. Disassembly also becomes more simple with just a couple of screws being removed. The round cycling motor usually being the most complex part now but are replaceable if they stop working. But, again like cell phones, you better take it to a specialty shop to get it done properly.


The firearm will still fire when wet or submerged. However prolonged exposure to water will cause some of the accelerant to soften leading to less power behind the bullet, more dirt and residue afterwards and maybe even failure to fire. If failure to fire occurs there is no slide to work so you can eject the round quickly. Instead you will have to remove the top cover and physical pull the bullet out. This is not idea in a combat situation so you better keep your weapon clean.


Wednesday, November 5, 2025

Sprawlvember 5: Blackmarket

 




For this #Sprawlvember entry I'm doing a list of ten interesting things to find on the black market. 


Roll A D10: What odd interesting thing you found on the blackmarket.

1 – A set of four functioning cryochambers, running with occupants inside. They appear to be children and the only data is that they are part of Clone Batch 13B.

2 – A case of military grade EMP grenades.

3 – A sealed armored briefcase with the logo of a major corporation on it. It needs a bio-metric scan to open and the datajack has been drilled out.

4 – A D6 of packs of high end medical grade nanobot pain blockers. Each pack contains three injections.

5 – Six pouches of actual real life seeds for vegetable plants. Not the genetically modified types either.

6 – A large amount of surgery level medical equipment, all still sealed in plastic and sterile.

7 – Stacks of last years discontinued Mountain Dew flavor.

8 – A wireless electronic lock hacking device disguised as an older model cellphone.

9 – A techie selling custom made devices for your television that allow you to access nearly any streaming service for free.

10 – Several fulled sealed hazmat suits. Complete with built in Geiger counters, toxin scanners, and biohazard warning systems.




Tuesday, November 4, 2025

Sprawlvember 4: Insurgency

 


The prompt of the day is 'Insurgency' for #Sprawlvember. Here is what I came up with.


The Brainhacker Insurgency


What happens when a self proclaimed group of ‘Neuroscience Specialist’ and elite hackers decide that they can help change the world? Where they can push back against those they see as oppressors and tyrannical corporations that run the world, without risking themselves of course. You get what the media has started calling the ‘Brainhacker Insurgency’.


Their true numbers are unknown, a shockingly few have ever been identified. But when they decided to take action it was sure obvious. At some point a central group formed that became the head of this movement. Known only as the Cerebral Cabal that contacted and selectively recruited folks from specific backgrounds into their cause. That cause was to destabilize corporate control over the political spectrum while carefully crafting their own modified candidates to start seeking positions in the government.


They’re modus operandi is pretty much the same at the basic level. They find various ways to brainhack specific targets who are capable of either pulling off certain tasks or to bend their beliefs into being parallel to their own. Their targets come in three types. The Faces, those they wish to push into political power in various parts of the government. The Ears, those that are in positions to gather sensitive information or access. The Fists, those who have the skills to carry out attacks and assassinations.


Access to their brains is usually obtained through the targets own neural ports while they are logged into what they feel are safe networks. In most cases this was done through very intricate hacking missions through multiple secured systems. But once they got a few Faces into the right networks data centers it becomes much easier. The doors were blown open for potential targets.


Other methods have been through virus laced software sold on the blackmarket. Virtual combat and sex simulators attract a lot of folks. Helping create a few sleeper Fists and fodder to be spent when needed. Activated by certain phrases or neural impulses. When they need a group of violent protesters all they do is signal a chunk of virtual sex and violence addicts to do that job.


The best Fists are used to carry out tactical strikes and assassinations against the corporations. Many times after it is done they log back in to a secure connection to have that part of their memory erased or blurred. Making it harder for anyone to hack into them for evidence of what they did. Some Fists that are simply low rent criminals they have sent into areas wearing explosives to create even more chaos.


The Faces work inside the government, turning down and refusing all corporate bribery and coercion. Pushing for laws clamping down on the power a corporation can have, pushing for investigations into their actions and seizing their assets when able. With everyone who has been hacked trained to vote in a specific way it’s getting easier to get those Faces elected.


It’s a slow insurgency, sometimes violent, mostly secret, and quite capable of success if not stopped.


Like what you see here? Consider showing me some support over on Ko-Fi


Monday, November 3, 2025

Sprawlvember 3: Medical Miracle

 


The prompt for the third day of Sprawlvember is Medical Miracle. There are no miracles in cyberpunk that don't come with a horrific price. 


The Medical Miracle Nightmare Event.

Still talked about, still causing fear and anger in those who remember it. Early in the day of medical nanotech development one singular event created by somebody who must have been pure evil. So terrifying bad that it almost got nanotech banned in globally.

A children’s hospital called “Ladies of Mercy” had been working with the new nanotech helping heal children who were suffering from incurable diseases or injuries that couldn’t be mended with modern tech. They were meeting with great success, the world was watching as children were able to walk again, nervous system damage being rewired, cancer cells being devoured by the little bots and saving lives. It was truly a short lived time of miracles.

Until somebody figured out how to remotely hack the nanotech remotely. Leading to a week long nightmare as the children, who had already suffered so much, were treated to tortures beyond any imagination. Their bones either devoured or growing out of control, spinal cords shredded from the inside out, wounds opening on their skin as the flesh was peeled back. Their bodies boiled on the inside. The fatality rate was nearly 80% until they finally managed to shut down the tech running through their bodies.

The unknown hacker has never been identified although many have claimed they were as attempts to make others fear them. Most met very abrupt violent ends in short order. But it did teach a lesson in the worst way possible. The security breach led to a major revamp in how the nanotech was managed and controlled. Sealed systems were put in place and laws were made making it illegal to create any nanotechnology that could be altered once it has entered a living body.

This set the development back by decades while also driving up the costs through the roof. The age of miracles for everyone was over. Another treatment only available to those who could afford it.


If you like what you see on my blog please consider showing me some support over on my Ko-Fi page.

If you're on Discord please check out the Old School // Cyberpunk server that has just gone under new management.