Sunday, October 16, 2016

Kult There Will be Blood session one

Finally got a group of players together for Kult.  Most of which had never played it before, some of which had never gamed with me before at all and some who had only been in games when I was another player.

Group breakdown.

Katie - My wife.  Hadn't gamed in many years and then had only played DnD.
Zach - Katie's son, known him for a few years, never gamed with me other than CCGs.
Lori - Old friend, had played in a few of my Kult campaigns before.
Jason - Old friend, had played in a few of my Kult campaigns before.
Sarah - Jason's girlfriend, never played in a game with before ever.
Josh - Friend who I gamed with under another a great GM for years.

Used pregenerated characters for them all.  Partly because many were unfamiliar with Kult and also because I was using a alpha version of my streamlined Kult system.  Made little name stand ups and they picked their characters solely based on their names.  They were handed a filled out character sheet and another sheet with their character history, dark secret and what they thought of the other players on it.  The stand ups were left in front of each player so they knew who was who.

All of the characters were criminals working for the same crime boss. 

Basically they were sent down to find out what happened to a guy who acts like a mule transporting drugs from the warehouse out to the dealers.  Their boss, Donavan Hume, cares more about getting what he had back rather than the actual person.  Also missing in that same area is a girl who was a local sex worker who helped other girls hook up with johns and watched over them. 

After a bit of questioning they discovered there was a new group in that area dealing a new drug and, according to rumors, eliminating some of the competition through other means.  This led them to the supposed location of operations for this new group.  They discovered the new drug was inhaled from a giant sized hookah sat up in an abandoned tenement building.  One player who took a hit had flashes of memories that weren't her own and thought it was one of the best highs she had ever had.

An eventual meeting was sat up between the guy in charge there and the group for a price that will be named at the meeting.  The boss admitted to killing both the mule and the sex worker along with selling off all the drugs he had been carrying.  When the players asked for him to pay back what they were worth he said no.  Then said the cost of the meeting was for one of them to die before they leave.  No hurry though, they can make a decision as a group who they want to kill among their ranks. 

A short bit of gunplay happened leaving the players with the upper hand.  Well until the boss vomited up his own guts onto one of the players and they started constricting around her.  Ego throws were made... not everyone made theirs... one freaked out pretty good.  Somehow the one with the guts wrapped around her held their cool.  There was more gunplay a bit of stabbing and a whole lot of panic.

The illusion buckled and glimpses of the other side were seen for a brief moment or two as the players fled the scene with very few injuries (not due to people not trying but due to my dice betraying me).  After mental balances were readjusted the players make it back to their boss, some still covered in blood splatters and some gore.  He wants the players to find out what is going on and who this new group is. 

Investigations and calling up contacts occurred over the next day or so.  They discover that not enough bodies were recovered from the scene by the police which they are afraid my be the boss.  The building is owned by a company known as Philanthropist Inc who run a high class club scene for millionaires and celebrities.  Local gun dealers haven't sold anything to anybody new lately at all so they must be from out of town OR buying their weapons from an outside source.  Drug dealers have lost business in that area because whatever the new drug is people are leaving their other addictions behind and going for that.

Session ended with the investigation going on for a couple more days which will be taken care via emails and Facebook messenger between now and the next game.

For those who enjoy this blog and session recaps and wish to show some support.  The DrivethruRPG and RPGNow links over on the right are tagged with my affiliate code.  Simply click through to their site and buy whatever you normally buy from them and I'll get a few pennies as a kickback.  Currently this is how I am purchasing new gaming material.  Hopefully I'll be able to get some stuff and start doing short reviews once again in the future.

No comments:

Post a Comment