Been working on my own setting using the WaRP OGL from Atlas Games. The setting is fantasy so I've had to make a few modifications to the WaRP system since it was originally designed for a modern conspiracy game (Over the Edge). Below are the few changes I've made so far to the combat section.
First up is the Damage Factors. Had to spread them out a bit to give a bit of variety to melee weapons.
Throwing Knife X1
Knives, clubs, thrown axe, crossbow X2
Swords, axes, etc X3
Large Swords, axes, etc X4
After that I had to modify the armor rules for pretty much the same reason.
Chain 1 plus bonus die no
Partial plate 2 yes
Full plate mail 2 plus bonus die yes
And then finally shields. Had to come up with something since rules for them don't exist in the WaRP SRD at all.
Anybody familiar with WaRP have any opinions on these. Haven't had a chance to playtest any of it yet since it's been rather busy leading into the holidays and I've overtime at work mot of the time. Lets hear your opinions.