Musing and articles from Peter Amthor. Usually of a role playing game influence but I do drift into other directions occasionally. You can also find me on twitter at @TrulyRural or on Google + where I simply go by Peter Amthor as well. Comments and constructive criticism welcome.
Okay working on the basic mechanics for Silence (my Silent Hill inspired rpg I want to run). I really want to keep it very simple, as little note keeping, detail tracking, etc as possible. So I wrote down a sort of outline of how I want the rules to work. This is a completely rough draft with no actual meat put into it whatsoever. Just me dropping down idea onto the blank page.
Here is the thoughts on traits, combat and a bit about challenges.