Saturday, November 25, 2017

Roll a D20 - Resurrection after affects 2


A second table of random after affects of resurrection.  So roll a d20.


Resurrection after affects chart 2

  1. Running water against the skin gives a severe burning sensation.
  2. All body begins to fall out, within a week they are completely hairless.
  3. They lose the feeling of touch but their skin becomes as tough as leather.
  4. Suddenly fluent, speaking and writing, in a completely foreign language.
  5. Hair growth is sped up, growing a full beard in a day or so.
  6. Lose the ability to count, getting splitting headaches when you try.
  7. Food loses all taste.
  8. Intense, unexplained, hatred for the cleric or priest who brought you back.
  9. Can tell when somebody is watching you and can spot them easily.
  10. You switch primary hands. If left handed you are now right handed and vice versa.
  11. Everything viewed through clear glass becomes dark and shaded.
  12. You can feel when you are near anything undead.
  13. Whenever you walk through graveyards or other resting places of the dead you feel pain.
  14. Domesticated animals really don't like you, some will even attack.
  15. Smoke and dust swirls away from you when you walk through.
  16. You can suddenly see very well in the dark.
  17. Random flashes of memories that are not your own.
  18. Anxiety and fear whenever you get around anything resembling what killed you.
  19. All light sources dim a bit when you get near them, such as torches and lanterns.
  20. You can no longer feel the cold, nor does if physically affect you in any way.

Friday, November 24, 2017

Roll a D20 - Resurrection after affects


Roll a D20.


Random after affects of resurrection.

  1. Insects like the character and tend to land and crawl onto them often.
  2. Character can now see and converse with spirits.
  3. They get a niggling twinge of hunger at the sight of blood.
  4. Their skin becomes paler and you can see the veins more clearly now.
  5. The eyes become extremely bloodshot and are like this permanently.
  6. Hair loss begins immediately, within a week they have no body hair at all.
  7. Finger and toe nails take on a dark red color.
  8. Teeth begin to decay, within two months they have all rotted away.
  9. Gain a perpetual cold blowing their nose results in a handkerchief full of puss.
  10. Water no longer quenches their thirst.
  11. Can now feel their skin crawl when near anything undead.
  12. Suddenly prefers their meat as raw as they can get it.
  13. Becomes highly religious and a true believer.
  14. Body fat begins to fade away, within two months they are muscle and skin.
  15. Your natural body odor becomes that of a slight hint of rot.
  16. Whenever you sleep your dreams are always nightmares.
  17. Wounds, even slight ones, leave nasty looking dark scars.
  18. At completely random times you hear the sound of a woman screaming.
  19. Any spells or items that affect the undead, now affect you.
  20. Your native language now looks like chicken scratches when you see it.


Saturday, November 11, 2017

Jaded Gamer Diary - I can't die!


Of all the 'new generation' or 'indie game design' ideas that really get under my skin this has got to be one of the tops.  The idea that a character can't die unless the player wants them to.  That no matter what, if the player says no then the GM has to bend EVERYTHING into some weird shape to allow them a way to live out of the most unsurvivable situations.

As a GM I can't build tension worth a shit because the players eventually fall into that stage of not caring about how crazy their characters, or their actions, are.  They just go and do dumb ass shit for no good reason just to make the person running the game chase the story through their own assholes to keep them alive.  There is no risk, not a single bit, nothing at stake.  They can't die.  Oh you can bring up all sorts of things like them losing NPCs they care about or failing the mission, but in the end they really don't care.

As a player we all know there is that one jackass at the table who is never EVER going to let his uber annoying piece of wasted sperm and egg die.  That player who makes a character with a really annoying accent that they have to mimic at the table constantly.  The player that will say fuck all and split the party.  The character we all want to see die because he sucks the fun out of the game.  But he won't, he never will.

When you do end up saying I'll let my character die then chances are that will happen.  Because the GM will have already stacked shit up so high to deal with immortal characters that one who is suddenly mortal is going to get squished.

So my 'fix' for this? I don't play in games with the mechanic nor do I run games with this mechanic.  Pretty easy fix.  I sit down at the table and the GM says "Your character can't die unless you want them to" and I say fuck it and get up and leave. 

Simple.