tag:blogger.com,1999:blog-7530879130076392027.post3538376102175806119..comments2024-01-19T00:39:38.282-06:00Comments on Voices in my Head: Be A Better Player 10 - No you can't play that.PeterAmthorhttp://www.blogger.com/profile/18190359101341763641noreply@blogger.comBlogger8125tag:blogger.com,1999:blog-7530879130076392027.post-50882395048275523322015-08-29T03:49:00.653-05:002015-08-29T03:49:00.653-05:00It all falls to your respect level for you DM and ...It all falls to your respect level for you DM and PCs as long as there is mutual respect the no shouldn't be a real issue. Unfortunately in the gamers life it's still life and we have troublemakers that like to make a scene instead of go with the flow of things already put into place (which you silently agreed on when you agreed to play said game) so in conclusion respect the DMs call that already is regardless what you think should be. Anonymoushttps://www.blogger.com/profile/14497280354044312665noreply@blogger.comtag:blogger.com,1999:blog-7530879130076392027.post-84090673706680337412013-06-17T01:36:21.968-05:002013-06-17T01:36:21.968-05:00Yeah, with some of my players who've been bur...Yeah, with some of my players who've been burned before I have to sit them down and go: "It's me. Remember me? You've gamed with me for how many years? I do my best to say 'yes', so just trust me when I say 'no'."Shannonhttps://www.blogger.com/profile/00456068019298922261noreply@blogger.comtag:blogger.com,1999:blog-7530879130076392027.post-12081292782178551832012-10-02T16:06:07.787-05:002012-10-02T16:06:07.787-05:00Sadly that's true.
I really like to play teamw...Sadly that's true.<br />I really like to play teamwork guys, but you need a team for teamwork. <br />Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-7530879130076392027.post-36270982443993468412012-04-06T09:24:33.319-05:002012-04-06T09:24:33.319-05:00A lot of times I've seen this from players who...A lot of times I've seen this from players who have either played with an actual bad GM who does try to screw the players over or those who have never actually tried to be a GM themselves. There was one person who ran games around here who was known for limiting the gear the characters could have and then throwing them into no-win situations. So when players migrated from his table to mine I would see this problem pop up from time to time. Some of my regulars would usually convince them that I'm nothing like him and they would be okay.PeterAmthorhttps://www.blogger.com/profile/18190359101341763641noreply@blogger.comtag:blogger.com,1999:blog-7530879130076392027.post-54521246823037094992012-04-04T23:28:07.074-05:002012-04-04T23:28:07.074-05:00It's a weird player reaction- like some expect...It's a weird player reaction- like some expectation that you're trying to screw them by limiting their options. Many times when I've seen that go on it has pointed at a social power struggle going on between player and GM. The player's being deliberately obtuse- and signalling that they don't care about the set up or material the GM's come up with. <br /><br />The worst I saw was one evening many years ago when I volunteered to run a Champions one shot since our regular game was bumped. I set the limits in terms of OCV/DCV and Dice per turn. Everyone sketched their characters quickly, and one of the players made a character well outside those guidelines. I told the player that the character wouldn't work given the limits we'd decided to go with and he should adjust those values. The player became furious, got up and left. It was weird and probably pointed more to other things going on in his life rather than that particular situation.Lowell Francishttps://www.blogger.com/profile/02359280169506945906noreply@blogger.comtag:blogger.com,1999:blog-7530879130076392027.post-77343886783973011232012-04-02T00:24:39.257-05:002012-04-02T00:24:39.257-05:00Teamwork? That's madness I say! Madness!
I ...Teamwork? That's madness I say! Madness!<br /><br />I think I may need to do an article covering this as well in the near future. I'll add it to the list along the other suggestion I got tonight on doing one about Metagaming/out-of-character knowledge.PeterAmthorhttps://www.blogger.com/profile/18190359101341763641noreply@blogger.comtag:blogger.com,1999:blog-7530879130076392027.post-41040756622524396882012-04-01T21:39:34.008-05:002012-04-01T21:39:34.008-05:00I have seen players fall out of favor with teamwor...I have seen players fall out of favor with teamwork recently. It seems anytime I game with anyone it turns into a bunch of solo adventurers and girlfriend simulators. How about a game where the band of intrepid adventurers watch each other's back, stop evil, and develop kinship?The Life of Humanhttps://www.blogger.com/profile/04209200174999695913noreply@blogger.comtag:blogger.com,1999:blog-7530879130076392027.post-46172897087777496632012-03-31T15:37:03.357-05:002012-03-31T15:37:03.357-05:00I agree. Such discussions have their place, and ca...I agree. Such discussions have their place, and can be useful, but shouldn't delay game or character creation.<br />Once the GM sets the parameters, the PCs should work within them.Anonymousnoreply@blogger.com