tag:blogger.com,1999:blog-7530879130076392027.post1341721475799463570..comments2024-01-19T00:39:38.282-06:00Comments on Voices in my Head: Horror Gaming and that damned line.PeterAmthorhttp://www.blogger.com/profile/18190359101341763641noreply@blogger.comBlogger3125tag:blogger.com,1999:blog-7530879130076392027.post-8494346078732128652018-10-22T20:18:55.503-05:002018-10-22T20:18:55.503-05:00I think the PCs should be struggling against munda...I think the PCs should be struggling against mundane or earthly problems and not actively against the horror itself. During their struggle, the horror should slowly reveal itself and ultimately make the players think that things are more desperate and horrific than what the original problems turned out to be.Hishamhttps://www.blogger.com/profile/05979979492202502374noreply@blogger.comtag:blogger.com,1999:blog-7530879130076392027.post-87821634516769586872016-03-20T20:03:36.136-05:002016-03-20T20:03:36.136-05:00You've just hit on the allure of Call of Cthul...You've just hit on the allure of Call of Cthulhu, a Nietzian relation between monster hunter and monster.Tedankhamenhttps://www.blogger.com/profile/00181643018957592969noreply@blogger.comtag:blogger.com,1999:blog-7530879130076392027.post-461521364049824692016-03-20T17:04:15.640-05:002016-03-20T17:04:15.640-05:00Good thoughts.
It brings to mind The Whispering Va...Good thoughts.<br />It brings to mind The Whispering Vault, a game that I love but, despite taking place in a horrific setting, is NOT horror if played with the default assumptions that the PCs are minor demigods.<br />It's chock full of squicky imagery and horrific events... and the PCs can be in danger... but still, not horror.<br />Now, playing as humans in that setting... especially with the Mortal Magic supplement in tow... that WOULD be horror (for the brief life span of the PC at least). Timmy Crabcakeshttps://www.blogger.com/profile/14737954661234574830noreply@blogger.com